Recent content by Tampa

  1. Tampa

    Opensim apparently is for Firestorm only

    If you want to be a pouting child about the fact that people mainly use the viewer they are comfortable with or doesn't throw bugs at them then that's on you. Don't expect ordinary users to be good testers. OpenSim develops for the protocol, if viewers add support for changes to that they can...
  2. Tampa

    Opensim apparently is for Firestorm only

    To repeat, that is not the case. Not sure how many times you want me to say that, but if you read the meeting minutes you read that just as well from Ubit himself so I don't get why you are still worked up over something that isn't the case. If you want to talk about viewer development and...
  3. Tampa

    Opensim apparently is for Firestorm only

    That the future looks dire for OpenSim is nothing new, this has been a status quo for a decade almost, but work is still being done regardless, because there are dedicated people that still see merit in the technology. It is a bit unreasonable to expect developers to test every viewer for...
  4. Tampa

    Opensim apparently is for Firestorm only

    You and I know that's not true. If you hadn't stormed off you would have caught what was being said. You may want to read back the rest of the meeting minutes. To re-iterate: OpenSim is being developed to handle packets sent by the viewers in a proper manner, no matter which viewer that is. As...
  5. Tampa

    Will Not Fix Textures reloading due to LOD

    Well I am stumped, I made another video of the current version. It seems to just be discarding textures at random over the course of a couple of minutes it reloads them, eventually it stops leaving textures farther away unbaked. I will test another computer and see if I can find someone to...
  6. Tampa

    Will Not Fix Textures reloading due to LOD

    I just installed 1.7.3, nuking the appdata settings and it is still the same unfortunately. Selecting Full Res Textures in Rendering still the way to fix it. I will try a full reinstall next perhaps some old files were not overwritten. You can test yourself, I opened the region up...
  7. Tampa

    Will Not Fix Textures reloading due to LOD

    I tried adding the <key>TextureLoadFullRes</key> <map> <key>Comment</key> <string>If TRUE, always load textures at full resolution (discard = 0)</string> <key>Persist</key> <integer>0</integer> <key>Type</key> <string>Boolean</string>...
  8. Tampa

    Will Not Fix Textures reloading due to LOD

    If I enabled Full Res Textures in debug the problem goes away, but that setting does not stick between viewer restarts for some reason. The texture that was reloading was 2048 in size, perhaps it discards everything over 1024 causing reloads? Also any idea why that setting won't stick?
  9. Tampa

    Will Not Fix Textures reloading due to LOD

    Win7 still receives security updates through ESU for the next couple years. Also, over 35% of folks are still on it. Set it to 4 and increased all the way to 200, no change. <key>DebugObjectLODs</key> <map> <key>Comment</key> <string>Show info related to lod calculations for attached...
  10. Tampa

    Will Not Fix Textures reloading due to LOD

    I nuked the entire Dayturn folder in Appdata and logged back in, still the same. Is there a debug setting I can try to stop it trying to LOD things?
  11. Tampa

    Will Not Fix Textures reloading due to LOD

    I don't expect those levels of graphics no, I may be a dreamer, but not deluded. I merely see an issue that I would like to see resolved, ideally of course in the proper manner according to coding standards and such, but if not through means already explored and working. Like you I hate hacking...
  12. Tampa

    Will Not Fix Textures reloading due to LOD

    I'll try to see if lowering graphics can resolve this, but I doubt that it will sit well with people that they have to sacrifice graphical fidelity on a platform that already struggles to measure up with current graphics in videogames. Why are those hacks?
  13. Tampa

    Will Not Fix Textures reloading due to LOD

    The graphics settings are setup the same way as I do for the other viewers, Firestorm and Singularity. I experimented with the http stuff, but apparently broke it in the process so I went back to standard OpenSim. I have a 1080 so plenty of vram to go around. I see 700mb still available when...
  14. Tampa

    Raspberry PI OS update and 8GB hardware available

    Get yourself one of those CO2 canisters used for airsoft and spray that onto it, at -40C it should stabilize somewhat :D
  15. Tampa

    Raspberry PI OS update and 8GB hardware available

    That was, beside memory, the biggest reason I went for Odroids for years, the cpu power was just magnitudes more. The little quad core Odroid I have with unlocked bios could turbo to 2.8ghz on all cores when cooled with liquid CO2. All that still on the same power supply mind you. That's the...
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