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  1. gush

    New Latest version 1.9.5

    Unfortunately, didn't help but version 1_8_3_2 works ok... uninstalled it before installing latest version.. removed left overs and flushed temp files.... have it installed as c: drive /Dayturn
  2. gush

    RLV and non-RLV versions?

    What's the difference, which one do I need?
  3. gush

    Can't reproduce Alpha Mode reverts to none

    Am still trying to investigate, but with cool vl viewer and firestorm don't do that, am guessing it occurs on attached linked objects... looking into it more..
  4. gush

    Can't reproduce Alpha Mode reverts to none

    It's not just a texture itself, but the input values like scaling, offscale... they revert back... will play with more...
  5. gush

    New Latest version 1.9.5

    On my end, Dayturn 1.9.5 latest version not launching, even after pc restart. Win10 Pro 64bit
  6. gush

    Can't reproduce Alpha Mode reverts to none

    Strange issues with texture tools, would need to use another viewer to accomplish task, will investigate further..
  7. gush

    Won't implement Animation import/export

    I want to be able to import/export my own animations to work viceversa offline/online...
  8. gush

    OpenSim-0.9.2.0 Bugged?

    ....spoke at kitely about it, they sill use a modified version of 0.9.1.1 ... according to them they wait months and months before jumping into latest release...
  9. gush

    OpenSim-0.9.2.0 Bugged?

    Strange but even after adding osslEnable.ini same errors in log spit out saying it cannot find it.. this all occurs after reading osslDefaultEnable.ini ...
  10. gush

    OpenSim-0.9.2.0 Bugged?

    Here's mu log, any idea what I missed? Would be nice if you can make us a pre-configured version like "Sim on a Stick" SoaS.. or just update SoaS for us with current opensim version... 2021-12-21 15:12:02,367 INFO [OPENSIM MAIN]: configured log4net using default OpenSim.exe.config 2021-12-21...
  11. gush

    OpenSim-0.9.2.0 Bugged?

    Trying to get version 0.9.2.0 running as standalone, after going through steps setting up in DOS box panel I get this error below... version 0.9.1.0 doesn't do that...
  12. gush

    Can't reproduce Alpha Mode reverts to none

    Will try to install later this week, my setup is offline standalone for content development...
  13. gush

    Can't reproduce Alpha Mode reverts to none

    ...more info on the sliced cube, set to flexi and tried to apply the alpha image on the sliced side, that side was causing issues, but once flipped and apply on opposite side worked there. Am using opensim version 0.9.1.0 .... any good reason to use release 0.9.2.0 ??
  14. gush

    Can't reproduce Alpha Mode reverts to none

    Transparent png I meant by 24bit with alpha mask, already set to alpha blending multiple times, reverts back to none. Will do a few more tests on other prims later... the prim tested on was a sliced/cut cube...
  15. gush

    Can't reproduce Alpha Mode reverts to none

    I try to use a transparent png on a prim face but keeps reverting back to none...
  16. gush

    Resolved Cloudy Avatar

    Just discovered by just selecting edit outfit it all re-appears, after that just exit edit outfit..
  17. gush

    Resolved Cloudy Avatar

    Doing of bit of net research some user stated create a new outfit, wear it then wear back the original outfit should solve, yet gotta see and try... what it does is some reset workaround to database....will look into it..
  18. gush

    XML Shape import/export

    Thanks alot.... loving this viewer alot...
  19. gush

    Resolved Cloudy Avatar

    Am getting a cloudy avatar... anyway to solve?
  20. gush

    XML Shape import/export

    Is it already possible? Would be very happy to have this feature... I work offline to create my avatars but need to be able to import my shapes to grids online... would greatly improve workflow for creators.
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