Dayturn Viewer 3.0 in development

Geir Nøklebye

World Builder
Staff member
A new version 3.0 of the viewer is currently in development which will bring EEP support, 64-bit Windows support (no 32-bit version), potential RLV version both for macOS and Windows, in addition to a number of refinements and new functionality found in the current LL SecondLife viewer.

The development viewer runs great in SecondLife at the moment, and the plan is to apply all my optimizations and changes to it, before adding back the OpenSim functionality that makes it a full fledged OpenSim viewer.

Meanwhile there will be at least one more macOS 2.8.x version release. The Windows 1.9.x version is beyond salvation in my current development environment, but the new 64-bit version runs great. Check this space for updates...
 
Hello I am new to your viewer and a Mac user. I am quite impressed so far, my fps has been very good using Dayturn 3.0 (latest build you listed). Thank you so much for all your hard work!
 
Hello I am new to your viewer and a Mac user. I am quite impressed so far, my fps has been very good using Dayturn 3.0 (latest build you listed). Thank you so much for all your hard work!
I am glad to hear you can use it with good results.
What machine and version of macOS do you run it on?
 
I am glad to hear you can use it with good results.
What machine and version of macOS do you run it on?
2020 iMac 27inch 5k
CPU - i7 10700K
RAM - 64 GB
GPU - 5500XT 8GB
My disk is internal 512gb nvme, and I have a 2tb nvme external drive via usb-c. I am going to try it on my 2020 13inch MacBook Pro m1. Im on Monterey 12.3.1 for reference.
 
Thanks!
I also test it on the same iMac and it runs pretty decent.
In addition I test on a M1 Mac mini, a Mac PRO 2013 and an almost ancient MacBook Pro 2012 with a NVIDIA card.

The disk speed does not matter much for the viewer because the caching to disk will usually fit in the disks cache, so you never hit "bare metal" speeds.
 

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