New Texture thrashing problem

KetsuAnaguma

New member
Hi, and first thanks for making this viewer. :)

Though, i'm having a glitch that i seen in some viewers and in this one (and not in Firestorm and Alchemy). The textures are reloading all the time. each time between 10 to 20 seconds, the textures of everything (avatars, objects, land) gets blurry and reloads. I don't need to do anything. I just can stay here doing nothing and the textures reloads for no reason. The texture memory settings is already to the max, 2048.

I could somehow fixing it by lowering the texture memory to 1440. which doesn't make sense to me...

Seeing it on a fresh install of 1.8.1.148767902, on the ZetaWorlds grid. I have a GTX 960 with 4Gb vram, running on an i5 with 16Gb ram.

Thank you
 
Last edited:
Firestorm only recognizes more than 512 MB graphics memory on 64-bit versions of that viewer.

Since Dayturn is a 32-bit bit viewer it also only can use 512 MB graphics memory irregardless of how much memory your graphics card has got. That it happens to get better at 1440 is possibly some artifact of interaction with your driver and the viewer.

I hope that clarifies your question.
 

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